Directed Cognition
The process by which attention is guided by internal goals and external stimuli, affecting how information is processed and remembered.
The process by which attention is guided by internal goals and external stimuli, affecting how information is processed and remembered.
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
The belief in one's ability to succeed in specific situations or accomplish a task, influencing motivation and behavior.
A simple description of a feature from the perspective of the user, typically used in Agile development to capture requirements and guide development.
The process of understanding user behaviors, needs, and motivations through various qualitative and quantitative methods.
The path taken by a user to complete a task on a website or application, including all the steps and interactions along the way.
Specific, Measurable, Achievable, Relevant, and Time-bound (SMART) Goals are a framework for setting and achieving clear objectives.
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.