Clickability
The perceived affordance of an element to be clickable, indicating that it can be interacted with.
The perceived affordance of an element to be clickable, indicating that it can be interacted with.
Environmental signals that influence behavior and decision-making, such as signage, prompts, or notifications.
The practice of organizing the context in which people make decisions to influence the outcomes, often used to nudge users towards certain behaviors.
The process of breaking down decisions into smaller, manageable stages to simplify the decision-making process.
Elements in a design that draw the viewer's attention and create a visual hierarchy.
The practice of guiding and inspiring teams to create effective, user-centered design solutions that align with business goals.
A psychological model that outlines the stages individuals go through to change behavior, including precontemplation, contemplation, preparation, action, and maintenance.
Design strategies aimed at preventing user errors before they occur.
The phenomenon where people follow the direction of another person's gaze, influencing their attention and behavior.