Adaptive Interfaces
User interfaces that change in response to user behavior or preferences to improve usability and efficiency.
User interfaces that change in response to user behavior or preferences to improve usability and efficiency.
The theory that users search for information in a manner similar to animals foraging for food, aiming to maximize value while minimizing effort.
A cognitive bias that causes people to attribute their own actions to situational factors while attributing others' actions to their character.
A strategy that focuses on identifying and addressing the specific problems or "pain points" of users in order to improve search engine rankings and attract more targeted traffic.
The application of game-design elements and principles in non-game contexts to engage and motivate people to achieve their goals.
A dark pattern where a free trial ends and the user is automatically charged without warning.
The ability of a system to maintain its state and data across sessions, ensuring continuity and consistency in user experience.
An economic approach that treats human attention as a scarce commodity, focusing on capturing and retaining user attention.
A predictive model of human movement that describes the time required to move to a target area, used to design user interfaces that enhance usability.