Proximity
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A theory that explains how information is processed through different sensory modalities, such as visual, auditory, and tactile.
A decision-making paradox that shows people's preferences can violate the expected utility theory, highlighting irrational behavior.
A demonstration of the new features and functionalities of a product release, typically used to showcase progress and gather feedback before the official launch.
A type of sensory memory that briefly holds visual information for a fraction of a second.
The perception of objects as unchanging despite changes in sensory input, such as changes in lighting, distance, or angle.
The tendency for individuals to mimic the actions of a larger group, often leading to conformity and groupthink.
The practice of guiding and inspiring teams to create effective, user-centered design solutions that align with business goals.
A phenomenon where information is better remembered if it is generated from one's own mind rather than simply read.