Nielsen’s Heuristics
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
The ability to intuitively understand what makes a product successful, including market needs, user experience, and competitive landscape.
A practice of performing testing activities in the production environment to monitor and validate the behavior and performance of software in real-world conditions.
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
Know Your Customer (KYC) is a process used by businesses to verify the identity of their clients and assess potential risks of illegal intentions for the business relationship.
Metrics that may look impressive but do not provide meaningful insights into the success or performance of a product or business, such as total page views or social media likes.
A phenomenon where learning is improved when study sessions are spaced out over time rather than crammed together.
A moment of significant change in a process or system, where the direction of growth, performance, or trend shifts markedly.