Dark Patterns
UI/UX design tactics that intentionally manipulate users into taking actions they might not otherwise take.
UI/UX design tactics that intentionally manipulate users into taking actions they might not otherwise take.
The design of interactive digital products, environments, systems, and services.
A term used to describe an organization focused on continuously shipping new features, often at the expense of quality, user experience, or business value.
A role that involves overseeing the development and improvement of technical products, ensuring they meet user needs and business goals.
A design technique that overrides the default scrolling behavior, often to create a more controlled or immersive experience.
A principle stating that productivity increases when the computer and its user interact at a pace that ensures neither has to wait on the other.
The tendency to give more weight to negative experiences or information than positive ones.
A structured framework for product design that stands for Comprehend the situation, Identify the customer, Report customer needs, Cut through prioritization, List solutions, Evaluate trade-offs, and Summarize recommendations.
The process of collecting and documenting the needs and expectations of stakeholders for a new or modified product or system.