Trigger
A prompt or cue that initiates a behavior or response, often used in behavior design to encourage specific actions.
A prompt or cue that initiates a behavior or response, often used in behavior design to encourage specific actions.
Modifications or additions to a system that encourage specific user behaviors.
A step-by-step guide that helps users complete a complex task by breaking it down into manageable steps.
The tendency to overestimate how much our future preferences and behaviors will align with our current preferences and behaviors.
A cognitive bias where people prefer a smaller set of higher-quality options over a larger set with lower overall quality.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.
A dark pattern where options to opt out or cancel services are deliberately hidden or made difficult to find.
User consent settings for allowing or denying the storage of cookies on their device.
A theory of motivation that explains behavior as driven by a desire for rewards or incentives.