Mere Exposure Effect
A psychological phenomenon where people develop a preference for things simply because they are familiar with them.
A psychological phenomenon where people develop a preference for things simply because they are familiar with them.
A psychological phenomenon where a person who has done a favor for someone is more likely to do another favor for that person than if they had received a favor from them.
An approach that places the user's needs, preferences, and behaviors at the forefront of all design and development activities.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A psychological effect where exposure to one stimulus influences the response to a subsequent stimulus, without conscious guidance or intention.
The psychological phenomenon where humorous content is more easily remembered and perceived positively by users.
The tendency for people's perception to be affected by their recurring thoughts at the time.
The tendency to perceive and interpret information based on prior experiences and expectations, influencing how different users perceive design differently.
A cognitive bias where people underestimate the influence of emotional states on their own and others' behavior.