Value Risk
The risk that the product being developed will not deliver sufficient value to the users, meaning it won't meet their needs or solve their problems.
The risk that the product being developed will not deliver sufficient value to the users, meaning it won't meet their needs or solve their problems.
UI/UX design tactics that intentionally manipulate users into taking actions they might not otherwise take.
A psychological theory proposed by Abraham Maslow that outlines a five-tier model of human needs, ranging from basic physiological needs to self-actualization.
A principle stating that productivity increases when the computer and its user interact at a pace that ensures neither has to wait on the other.
A reading pattern where users skip over certain sections of content, often due to a lack of perceived relevance.
A usability testing method that measures the first click users make on a webpage to determine if they can successfully navigate to their goal.
A visual or auditory cue that indicates how to interact with an element in the user interface.
The tendency to avoid information that one perceives as potentially negative or anxiety-inducing.
The process of triggering particular aspects of a person's identity to influence their behavior or decisions.