Behavioral Game Theory
The study of strategic decision making, incorporating psychological insights into traditional game theory models.
The study of strategic decision making, incorporating psychological insights into traditional game theory models.
In AI, the generation of incorrect or nonsensical information by a model, particularly in natural language processing.
Knowledge Organization System (KOS) refers to a structured framework for organizing, managing, and retrieving information within a specific domain or across multiple domains.
Internet of Things (IoT) refers to a network of interconnected physical devices embedded with electronics, software, sensors, and network connectivity, enabling them to collect and exchange data.
A type of model architecture primarily used in natural language processing tasks, known for its efficiency and scalability.
Generative Pre-trained Transformer (GPT) is a type of AI model that uses deep learning to generate human-like text based on given input.