User Research
The process of understanding user behaviors, needs, and motivations through various qualitative and quantitative methods.
The process of understanding user behaviors, needs, and motivations through various qualitative and quantitative methods.
The process of evaluating a product by testing it with real users to gather feedback and identify usability issues.
Information provided by users about their experience with a product, used to inform improvements and adjustments.
A set of fundamental principles and guidelines that inform and shape user research practices.
An approach to design that considers the entire user journey and all touchpoints, ensuring a seamless and cohesive experience.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
The tendency for people to value products more highly if they have put effort into assembling them.
The ease with which users can find new features or content within a product.