Coach Marks
Visual cues or instructions integrated into an interface to guide users on how to use certain features or functionalities.
Visual cues or instructions integrated into an interface to guide users on how to use certain features or functionalities.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The tendency to perceive and interpret information based on prior experiences and expectations, influencing how different users perceive design differently.
Pre-set options in a system that are designed to benefit users by simplifying decisions and guiding them towards the best choices.
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
A usability evaluation method where evaluators walk through tasks to identify potential user difficulties.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.