UX
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
The effort required for users to complete a task or interaction within a system.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
In-product assistance provided within the context of a specific task or screen, tailored to the user's current needs.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
The process of designing intuitive navigation systems within a digital product that help users easily understand their current location, navigate to desired destinations, and efficiently complete tasks.
Design strategies aimed at preventing user errors before they occur.
A technique used to evaluate a product or system by testing it with real users to identify any usability issues and gather qualitative and quantitative data on their interactions.
The process of determining which tasks should be performed by humans and which by machines in a system.