Inclusive Design
A design philosophy that considers the diverse needs and abilities of all users, aiming to create products that are accessible to everyone.
A design philosophy that considers the diverse needs and abilities of all users, aiming to create products that are accessible to everyone.
The practice of designing products that evoke specific emotional responses to enhance user experience and engagement.
User interfaces that change in response to user behavior or preferences to improve usability and efficiency.
The practice of creating products and environments that engage multiple senses, enhancing user experience and emotional connection.
A design approach that predicts user needs and actions to deliver proactive and personalized experiences.
A model predicting the speed-accuracy trade-off in pointing tasks when using devices like a mouse, important for user interface design.
A usability inspection method where experts review a user interface against a set of heuristics to identify usability issues.
A Gestalt principle that states that objects that are similar in appearance are perceived as being more related than objects that are dissimilar.
A model by Don Norman outlining the cognitive steps users take when interacting with a system: goal formation, planning, specifying, performing, perceiving, interpreting, and comparing.