Proximity
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A Gestalt principle stating that elements with a distinct visual feature (e.g., a unique color, size, or shape) capture attention and are perceived as a focal point.
A dark pattern where the user is required to do something in order to access certain functionality or information.
A cognitive bias where individuals overestimate how well their thoughts, feelings, and emotions are understood by others.
The application of neuroscience principles to design, aiming to create more effective and engaging user experiences based on how the brain processes information.
The minimum difference in stimulus intensity that a person can detect, also known as the just noticeable difference (JND).
A design principle that suggests using an odd number of elements in a composition to create visual interest and balance.
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
The ease with which visual information can be processed and understood by the viewer.