Prägnanz
A Gestalt principle stating that people will perceive and interpret ambiguous or complex images as the simplest form(s) possible.
A Gestalt principle stating that people will perceive and interpret ambiguous or complex images as the simplest form(s) possible.
A design concept where digital interfaces incorporate elements that resemble their real-world counterparts to make them more intuitive and familiar to users.
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
A principle stating that users spend most of their time on other websites and prefer your site to work the same way as all the other sites they already know.
Zone of Proximal Development (ZPD) is a concept in educational psychology that describes the difference between what a learner can do independently and what they can achieve with guidance and support.
The study of structures of consciousness as experienced from the first-person point of view.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
A memory aid that helps individuals recall information through associations, patterns, or acronyms.
A schedule of reinforcement where a desired behavior is reinforced every time it occurs, promoting quick learning and behavior maintenance.