Iconic Representation
The use of icons or graphical symbols to represent objects, actions, or concepts, enhancing usability and visual communication.
The use of icons or graphical symbols to represent objects, actions, or concepts, enhancing usability and visual communication.
User interfaces that change in response to user behavior or preferences to improve usability and efficiency.
The area within which a user can interact with an element, designed to be large enough for easy tapping.
Ensuring that color choices in design are inclusive and usable by people with color vision deficiencies.
The study of how humans interact with systems and products, focusing on improving usability and performance.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
A usability testing method where users interact with a system they believe to be autonomous, but which is actually operated by a human.
Design strategies aimed at preventing user errors before they occur.
The arrangement of visual elements in a way that signifies their importance, guiding users' attention to the most critical parts of a design.