Proximity
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
Capability, Opportunity, Motivation (COM...) is a framework for understanding Behavior (àB).
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
The process of determining whether there is a need or demand for a product in the target market, often through testing and feedback.
The practice of dividing a customer base into distinct groups based on common characteristics.
A phenomenon where people better understand and remember information when it is presented visually.
A role focused on overseeing the development, launch, and lifecycle of digital products, ensuring they meet market needs and business goals.
A psychological phenomenon where repeated exposure to a stimulus leads to an increased preference for it.
A principle stating that a system should be liberal in what it accepts and conservative in what it sends, meaning it should handle user input flexibly while providing clear, consistent output, similar to the principle of fault tolerance.