Generation Effect
A phenomenon where information is better remembered if it is generated from one's own mind rather than simply read.
A phenomenon where information is better remembered if it is generated from one's own mind rather than simply read.
The phenomenon where people have a reduced ability to recall the last items in a list when additional, unrelated information is added at the end.
The ability to identify and interpret patterns in data, often used in machine learning and cognitive psychology.
Readability is a design principle that emphasizes making text easy to read and understand.
A cognitive bias that causes people to believe they are less likely to experience negative events and more likely to experience positive events than others.
The study of the principles that govern human behavior, including how people respond to stimuli and learn from their environment.
A concept in transactional analysis that describes three different aspects of the self: Parent, Adult, and Child, each influencing behavior and communication.
A framework suggesting there are two systems of thinking: System 1 (fast, automatic) and System 2 (slow, deliberate), influencing decision-making and behavior.
A cognitive bias where individuals tend to avoid risks when they perceive potential losses more acutely than potential gains.